Saturday, February 28, 2009

Cubed oranges

Added some dark lines and colored in yesterday's cubes. Looks better now.

Once you've solved it, pour yourself a nice drink...

Friday, February 27, 2009

Anybody remember Q-bert?

I started sketching cubes one morning, and suddenly I flashed back to a fun video game from the 80s (the old-fashioned kind where you stood up while you played).

This took a couple of hours to finish. Had to be careful to keep the lines at the correct width and in the right direction. Goes in the category of "moderately challenging."

Thursday, February 26, 2009

Made it a little trickier

Added a few more paths to make the solution a little less obvious. Still have a ways to go to make it truly tricky, and still plan to add some visual features to make it more interesting looking.

Wednesday, February 25, 2009

If at first it doesn't work, look at it sideways

I started with an idea from Devo’s album Shout but it wasn’t working out, maze-wise:

Then I noticed that if I turned the “sound waves” sideways it had potential as a marble drop puzzle. This might develop into something cool.

Sunday, February 22, 2009

Rock Drummer Series, #1

Sorry, no Oscar tributes tonight. I saw enough of that already. I drew this from an action shot of Neal Peart (Rush), circa 1977. Conclusion: Hands are hard.

Thursday, February 19, 2009

Ready to solve

Darkened up the lines. Print it, cut carefully along the lines, fold, glue/tape, and solve, from Eye to Door.

Here I give it a spin. Bonus points for guessing the album.

Wednesday, February 18, 2009

A little pyramidic help

A new idea (for me)…a foldout pyramid maze. This is my first draft. I’ll cut it out and make sure the paths line up, then fill in the lines with darker pencil or ink (tomorrow). I think it might work!

Monday, February 16, 2009

Fainting in Coils

Finished "coil maze" and added shading. Can definitely build on this concept.

Sunday, February 15, 2009

Experiment with shadows

Added shadows to a recent pipe maze. While adding to the 3d effect, I think it actually flattened the image overall (not good). Something to work on.

Thursday, February 12, 2009

Workin’ in a coal mine, goin’ down down

This took a couple of days, a bit at a time. It’s hard to focus on something rather abstract for long periods. I hope to come back to this soon and add some features to add visual interest.

Tuesday, February 10, 2009

Rock Singer Series, #3

In the movie Wayne's World, when Wayne and Garth meet Alice Cooper they fall at his knees, saying "We're not worthy! We suck!" Well, I don't quite suck, but I don't exactly feel worthy of capturing Alice's classy blend of menace and merriment just yet. I might come back and try again at a later date. He deserves it.

Monday, February 9, 2009

What goes with me everywhere, but always stays in front of me?

Funny, I've always drawn glasses from the perspective of at someone's face, but this is the way I usually see them.

Saturday, February 7, 2009

I got a lust for life...

No. 2 in my Favorite Rock Singer series...

I must say I'm pretty darned happy with this. Two in a row that turned out better than expected. Yay!

(And yes, he really could do that with his body, circa mid-70's.)

Thursday, February 5, 2009

A blobby day

At work today the subject of our company logo, nicknamed "The Blob," came up...

which made me think of the classic B movie:

And then I remembered that I had done a "blob" maze back in 1980:


Wednesday, February 4, 2009

I'll give you one guess...

I think he would have approved; I took about 10 lbs off...

Tuesday, February 3, 2009

Cubes in space

Not sure if this concept is worth pursuing. There's a point where I can tell whether I should invest more time to finish, or expand, on an idea, or whether it's not really working and move on. Hmmm...

Monday, February 2, 2009

Great theater

Congratulations Steelers. Sorry, Cardinals.

Sunday, February 1, 2009

Starry night

I took a day off. Here's one from last fall, based on the Rush album "2112."